Play and Audience
Method: I will use construction paper and cut random shapes. I will place all the shapes into a big paper and try to fill the space. I will also ask my classmates to do the same and I will note down the time taken to complete.
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Context: This exercise is very interesting as it is called "play and audience", where audiences can participate rather than being the observer. I found some game related to this exercise - Block! Hexa Puzzle: In this game you have to arrange blocks to fit in a hexagon frame and cannot rotate the shapes around. This game has no time limit.
I also came across a blogger in which an artist named "Liam Brazer" uses various shapes to create a vibrant landscape. Shapes can be very appealing to create an image. Shapes can create an image of a landscape and as well as a character. "Cubist Superheros" uses patterns to form familiar individuals.
https://visme.co/blog/geometric-patterns/
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Response/Reflection:
My participants were: Wayne, Qiannyu, Si, Sofia, Jenny and Pheobe.
When I asked my participants to use the shapes and fill up the space, it was interesting to see how long they took to solve the puzzle. I noted down the time so that I could see who was the fastest one to finish. Most of my participants seemed to struggle a lot as they rotated the shapes around. Some had to restart their game as the shapes didn't match and fit in. And some of us found it very easy that they didn't need the time to think.
This exercise is playful because it allows the audience to participate. It allows them to engage into a complex puzzle and fill the space. People can race against eachother and see who takes the fastest time to complete. As others watched my participants solve the puzzle, my audiences wanted to engage and help out our participants. They wanted to be a part of it too and race against other people and see if they were fast enough.